Bring the children and other family members to work together to create interactive stories and games using ScratchJr, an introductory programming language geared to 5, 6, and 7-year-olds. No reading required. ScratchJr blocks make characters move, jump, dance and talk. Modify characters with the Paint program.
Then learn about Osmo apps, fostering learning in key areas such as: creative problem solving, art, STEM (science, technology, engineering and mathematics).
Ages: 5-7 and at least one parent/care giver.