April Vacation STEM PROGRAM
Give your son or daughter the opportunity to develop their passion for Science, Technology, Engineering, and Math (STEM). Our STEM programs explore a world of LEGO robotics, Scratch coding, and 3D printing. All programs take place at Code & Circuit's classroom in Amesbury center.
We’ll explore educational and interactive tech topics like 3D printing, the Scratch programming language, and LEGO EV3, and video-making on iPads.
April 15th & 16th, 2019
Monday & Tuesday
10AM - 2PM
Topics vary from session to session.
4 hour drop-off program
No experience necessary
Runs from 10 AM - 2 PM
45 minute break for lunch (participants bring a bag lunch)
Open to grades: 3-7
Instructor: Shawn MacDonald
Programs are limited to 10 participants
Students will be introduced to the popular educational programming language known as Scratch, a product of the MIT Media Lab. With Scratch, participants will program interactive stories, games, and animations — and share their creations with others in the online community. We also use Scratch to control our LEGO robotics.
Scratch helps young people learn to think creatively, reason systematically, and work collaboratively — essential skills for life in the 21st century.
LEGO MINDSTORMS EV3
Participants will use LEGO Mindstorms EV3 to build, program, and test their solutions based on real-life robotics technology. The LEGO Mindstorm EV3 Intelligent Brick is a powerful computer that makes it possible to control motors and collect sensor feedback. Working in small groups of 2-3, kids are encouraged to brainstorm in order to find creative solutions to problems and then develop them through a process of selecting, building, testing, and evaluating. This is an excellent way of getting them to communicate, cooperate and provide hands-on experience with the fundamentals of robotics (sensors, motors, and intelligent units).
Discover another world — 3D printing! Dream of, design and print creations on our 3D printer. Participants will learn the ins and outs of the 3D printer, learn to design in TinkerCad, and take home their very own printed object.
KEY LEARNING CONNECTIONS
Learn and use engineering design process skills
Understand and use mathematical skills and concepts, such as proportions and ratios, graphing data, and multi-digit computation
Apply knowledge of science concepts, such as speed and power, motion and stability, and forces and interactions
Understand the core concepts of technology
Understand the role of troubleshooting, invention and innovation, and experimentation in problem solving
Demonstrate creative thinking and construct knowledge using technology
Use digital media and environments to communicate and work collaboratively